lauantai 14. toukokuuta 2016

Blog for my own game development rants.

Here I will update the progress of my personal game project which is heavily inspired by the old game Die by the Sword

This project is still at really early stage.
Currently I have arm movement working with rotation limits.
Player can rotate shoulder on two axes,wrist on three axes and extend/curtail arm.

Current controls are:
Press 1 to make right hand active
Press 2 to make left hand active

While left mouse button is held down:
Mouse Y adjusts shoulder pitch
Mouse X adjusts shoulder yaw

While right mouse button is held down:
Mouse Y adjusts wrist roll
Mouse X adjusts wrist yaw
Mouse Wheel adjusts wrist pitch

While middle mouse button is held down:
Mouse Y adjusts extending/curtailing of arm

Player can simultaneously adjust shoulder and wrist

Here is a video of arm movement.

Next job is to finish elbow target which gets a bit weird when wrist is rotated that hand palm is facing up. Problem can be seen in the video below.

After that to an interesting topic, dismembering of limbs.

Here is link to my current to-do list which I will update when ever I manage to think something nice I would want to have in my project.

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